Last year I began fiddling around with a program called A-OK! The Wings of Mercury, a computer program written by Joe Nastasi that completely simulates a Mercury space mission from the 1960s. Nastasi realized that today's computers are sufficiently advanced that they can replicate not only the interior of a Mercury capsule and simulate its flight in video-game quality detail, they can also simulate the entire Mission Control Center.
- The Most Scientifically Accurate Space Warfare Simulator Ever Made. Children of a Dead Earth is a simulation of true-to-life space warfare. Design your spacecrafts using real world technologies. Traverse the solar system using actual orbit mechanics.
- X-Plane is the most powerful and accurate flight simulator available for personal computers, but it doesn't just run on Windows; the version of X-Plane sold here at X-Plane.com runs on Windows, Mac OS X, and Linux. In fact, X-Plane is developed primarily on Macs. In the past, we've called the Mac.
A restricted-feature version is available for download. Paying the registration fee gets you a code to enable the missing features, which include networking a room full of Macs together as a mission control center.
Celestia — real-time 3D visualization of space The free space simulation that lets you explore our universe in three dimensions. Celestia runs on Windows, Linux, macOS, iOS and Android.
Installation is straightforward. The program runs on both OS 9 and OS X. System requirements are fairly moderate – you need a G3 (333 MHz for OS 9, 600 MHz for OS X, OS X 10.7 and newer not supported) and you must have a video card that handles QuickTime RAVE (OS 9) or OpenGL (OS X).
I've run the program on both OSes, and it works identically. A faster processor helps, but it ran reasonably well on a 300 MHz Beige Power Mac G3 tower – well enough for me to use it as my primary machine for the simulation at school. Even though it was a bit under the recommended requirements on the website, it ran well.
On a 1 GHz TiBook it was extremely smooth in animation, although there was a small problem with the 3D rendering leaving an artifact above the rocket in flight when your point of view was below the plane of the rocket (from underneath, the screen shows a vertical bar above the rocket).
Aside from that, the program runs great, the documentation is excellent (although I have some suggestions noted below), and the simulation is fun. If you have the slightest interest in the history of space flight, simulation, applied physics, or rocketry, you will love this program. Try it out, pay for it, use it. We purchased the site license from some grant funds we used to develop curriculum for our space academy courses.
The program essentially recreates the interior of a Mercury space capsule, down to the last switch. Just to give you a comparison, here is a screen shot of the primary control panel.
For comparison, here is a screen shot of a Mercury capsule mockup exhibited at the Chabot Space center in Oakland, California this month:
Can you spot the missing indicator instrument? My students have to describe the differences between these two pictures as part of an assignment.
The question that remains for me as an educator is what do you do with this software? Do you just turn kids loose on it or do something organized?
If you run the simulator as is, there's not a lot for students sitting at the Mission Control Center consoles to do. That's not a flaw in the program; it's just the nature of working at Mission Control.
Your job at Mission Control in this simulation, if you were to do the job right, would be to call for holds as necessary before launch; abort if conditions warrant; report on values of such things as fuel supply and blood pressure according to your schedule or if asked.
Space Camp in Huntsville, Alabama, solves this problem by carefully scripting a launch. When you attend Space Camp (and they have versions for teachers, adults, and whole families) you get a binder with step-by-step instructions and words to read for each person. There's not much decision-making involved, but then you only get a couple of days to prepare for the simulated mission.
A-OK could benefit from a scripted manual for beginners that not only tells what buttons to push but what to say along the way.
Here is what my classes did this year, because I did not have time to write such a scripted manual.
First, I ran the simulator in automatic mode for a sub-orbital flight. As the program displayed on my projector screen, I talked students through the terms on a vocabulary puzzle I provided for them. They learned BECO (Booster Engine Cut Off), the name of the first American in space (Alan Shepherd), and the name of the base of the capsule (the heat shield).
After that, I gave them a packet that asked them to fill in the steps of a launch according to the timeline provided in the program's help files, estimate the model rocket engine code that a Mercury Redstone would be rated, and guess what stations are which in a photograph of Mercury Mission Control based on the Mission Control Center simulator.
While most of the class worked on the packets, I had volunteers attempt to run through the simulation manually. That worked well, although there were a few buttons and switches that we couldn't find or were not labeled as they appeared in the checklist (oddly enough, we could not find the Abort Handle in step one), and twice students pulled out the oxygen snorkel while trying to see if it was in the proper position during a countdown – and then discovered it wouldn't go back in.
Eventually I changed the setup to give a little more realism by connecting an old joystick to the computer for maneuvering thruster control (which worked once I got the settings figured out for my stick – they were conflicting with the mouse when the Finder was running).
I installed two extra video cards in the PCI slots of the Beige G3 and ran three monitors – one for the astronaut, one with the clock (for me), and one with the external view and view through the window (for the class). Performance took a hit, but not so much that we couldn't enjoy the simulation. And this was on a machine below the minimum system requirements. Pretty impressive for a REALbasic application.
I learned enough this year that we may take things a step further next year and hold astronaut applications and plan a mission from start to finish (I'll supply the freeze-dried astronaut ice cream for the in-flight snack).
We could have done a little more with it if I had started earlier. There's a lot of physics and math buried in here – projectile motion, Newton's Laws, orbital mechanics, ellipses, speed-distance-time problems, logistics, nutrition, and more.
Overall, I think this is a great package and plan to use it in the future. Even though it didn't quite capture the attention of that girl in the back who just talks constantly and does makeup when she's not talking, everyone else enjoyed it (especially when we crashed).
Keywords: #spaceflight #spaceflightsimulator #simulation #mercury #maclabreport
Short link: http://goo.gl/UJwLXf
searchword: spaceflight
File Name | com.brixtondynamics.spacesimulator |
App Download Version: | 1.0.9 |
Price | Free |
Apk Size | 707.16 MB |
Download | 10,000 |
Last Update Time | Nov 13, 2017 |
Min | Android 4.1、4.1.11 (JELLY_BEAN) |
Target | 25 |
armeabi-v7a x86 | |
MD5 | 24B59F1F7B2D3A1A872577790D281812 |
Signature | 0C23DC3CE48E43F8D8C69DC17DD2FD6403F93931 |
SHA256 | F7DAC48D9BFFC8BDFEA436C7D9B3A085EA7AE5B3EB5F66A94AF7AA9F8F1E4FE2 |
ROOT | Not required |
Offers In-App Purchase | NO |
Space Simulator is a realistic 3D space flight simulation game running real physics in a full scale Solar System. PLAY historic NASA space program missions: the Apollo Moon Program, Space Shuttle flights, Project Gemini, X-15 Hypersonic aircraft flightsPLAY current Space X scenarios: Falcon 9 launch from Kennedy Space CenterEXPLORE all planets and major moons of the Solar System in free flight missionsLAUNCH from Kennedy Space Center, orbit the Earth and Moon, dock with ISS, perform Trans Lunar Injections, land on the Moon, practise rendezvous and return home with reentry and splashdown.PLAN complex interplanetary orbits, operate flight computers, use onboard switches, instruments and displays, experience the full challenges of space flight and unleash the astronaut within!key features:• Interactive orbit planner to easily visualize, create and modify complex interplanetary orbits• Spaceships have 3D cockpits with functional controls and instruments • Custom mission editor to create hypothetical scenarios of past, present and future space programs• Original audio footage on selected missions• Uses aerodynamics models commonly used in most mainstream flight simulators• Space Simulator uses real gravitational forces, distances and velocities based on a revolutionary physics engine especially created for this app running on the GPU.• Ultra realistic rendering engine for the Earth and Moon with high resolution surfaces and atmosphere using a new metal-based graphics engine for unprecedented realism at maximum possible framerate• The Apollo computers are emulated running actual code from the 1960s• Configurable window-based UI allowing customization of the interface to suit your preferences• Comprehensive configuration options to customize difficulty and gameplay according to your device capabilities• Ready to fly and custom sandbox missions
Version:1.0.9
Space Simulator is a realistic 3D space flight simulation game running real physics in a full scale Solar System.
PLAY historic NASA space program missions: the Apollo Moon Program, Space Shuttle flights, Project Gemini, X-15 Hypersonic aircraft flights
PLAY current Space X scenarios: Falcon 9 launch from Kennedy Space Center
EXPLORE all planets and major moons of the Solar System in free flight missions
LAUNCH from Kennedy Space Center, orbit the Earth and Moon, dock with ISS, perform Trans Lunar Injections, land on the Moon, practise rendezvous and return home with reentry and splashdown.
PLAN complex interplanetary orbits, operate flight computers, use onboard switches, instruments and displays, experience the full challenges of space flight and unleash the astronaut within!
key features:
• Interactive orbit planner to easily visualize, create and modify complex interplanetary orbits
• Spaceships have 3D cockpits with functional controls and instruments
• Custom mission editor to create hypothetical scenarios of past, present and future space programs
• Original audio footage on selected missions
• Uses aerodynamics models commonly used in most mainstream flight simulators
• Space Simulator uses real gravitational forces, distances and velocities based on a revolutionary physics engine especially created for this app running on the GPU.
• Ultra realistic rendering engine for the Earth and Moon with high resolution surfaces and atmosphere using a new metal-based graphics engine for unprecedented realism at maximum possible framerate
• The Apollo computers are emulated running actual code from the 1960s
• Configurable window-based UI allowing customization of the interface to suit your preferences
• Comprehensive configuration options to customize difficulty and gameplay according to your device capabilities
• Ready to fly and custom sandbox missionsVersion:112
Space Simulator is a realistic 3D space flight simulation game running real physics in a full scale Solar System.
PLAY historic NASA space program missions: the Apollo Moon Program, Space Shuttle flights, Project Gemini, X-15 Hypersonic aircraft flights
PLAY current Space X scenarios: Falcon 9 launch from Kennedy Space Center
EXPLORE all planets and major moons of the Solar System in free flight missions
LAUNCH from Kennedy Space Center, orbit the Earth and Moon, dock with ISS, perform Trans Lunar Injections, land on the Moon, practise rendezvous and return home with reentry and splashdown.
PLAN complex interplanetary orbits, operate flight computers, use onboard switches, instruments and displays, experience the full challenges of space flight and unleash the astronaut within!
key features:
• Interactive orbit planner to easily visualize, create and modify complex interplanetary orbits
• Spaceships have 3D cockpits with functional controls and instruments
• Custom mission editor to create hypothetical scenarios of past, present and future space programs
• Original audio footage on selected missions
• Uses aerodynamics models commonly used in most mainstream flight simulators
• Space Simulator uses real gravitational forces, distances and velocities based on a revolutionary physics engine especially created for this app running on the GPU.
• Ultra realistic rendering engine for the Earth and Moon with high resolution surfaces and atmosphere using a new metal-based graphics engine for unprecedented realism at maximum possible framerate
• The Apollo computers are emulated running actual code from the 1960s
• Configurable window-based UI allowing customization of the interface to suit your preferences
• Comprehensive configuration options to customize difficulty and gameplay according to your device capabilities
• Ready to fly and custom sandbox missionsVersion:1.0.7
Space Simulator is a realistic 3D space flight simulation game running real physics in a full scale Solar System.
PLAY historic NASA space program missions: the Apollo Moon Program, Space Shuttle flights, Project Gemini, X-15 Hypersonic aircraft flights
PLAY current Space X scenarios: Falcon 9 launch from Kennedy Space Center
EXPLORE all planets and major moons of the Solar System in free flight missions
LAUNCH from Kennedy Space Center, orbit the Earth and Moon, dock with ISS, perform Trans Lunar Injections, land on the Moon, practise rendezvous and return home with reentry and splashdown.
PLAN complex interplanetary orbits, operate flight computers, use onboard switches, instruments and displays, experience the full challenges of space flight and unleash the astronaut within!
key features:
• Interactive orbit planner to easily visualize, create and modify complex interplanetary orbits
• Spaceships have 3D cockpits with functional controls and instruments
• Custom mission editor to create hypothetical scenarios of past, present and future space programs
• Original audio footage on selected missions
• Uses aerodynamics models commonly used in most mainstream flight simulators
• Space Simulator uses real gravitational forces, distances and velocities based on a revolutionary physics engine especially created for this app running on the GPU.
• Ultra realistic rendering engine for the Earth and Moon with high resolution surfaces and atmosphere using a new metal-based graphics engine for unprecedented realism at maximum possible framerate
• The Apollo computers are emulated running actual code from the 1960s
• Configurable window-based UI allowing customization of the interface to suit your preferences
• Comprehensive configuration options to customize difficulty and gameplay according to your device capabilities
• Ready to fly and custom sandbox missionsVersion:1.0.6
Space Simulator is a realistic 3D space flight simulation game running real physics in a full scale Solar System.
PLAY historic NASA space program missions: the Apollo Moon Program, Space Shuttle flights, Project Gemini, X-15 Hypersonic aircraft flights
PLAY current Space X scenarios: Falcon 9 launch from Kennedy Space Center
EXPLORE all planets and major moons of the Solar System in free flight missions
LAUNCH from Kennedy Space Center, orbit the Earth and Moon, dock with ISS, perform Trans Lunar Injections, land on the Moon, practise rendezvous and return home with reentry and splashdown.
PLAN complex interplanetary orbits, operate flight computers, use onboard switches, instruments and displays, experience the full challenges of space flight and unleash the astronaut within!
key features:
• Interactive orbit planner to easily visualize, create and modify complex interplanetary orbits
• Spaceships have 3D cockpits with functional controls and instruments
• Custom mission editor to create hypothetical scenarios of past, present and future space programs
• Original audio footage on selected missions
• Uses aerodynamics models commonly used in most mainstream flight simulators
• Space Simulator uses real gravitational forces, distances and velocities based on a revolutionary physics engine especially created for this app running on the GPU.
• Ultra realistic rendering engine for the Earth and Moon with high resolution surfaces and atmosphere using a new metal-based graphics engine for unprecedented realism at maximum possible framerate
• The Apollo computers are emulated running actual code from the 1960s
• Configurable window-based UI allowing customization of the interface to suit your preferences
• Comprehensive configuration options to customize difficulty and gameplay according to your device capabilities
• Ready to fly and custom sandbox missionsVersion:111
Space Simulator is a realistic 3D space flight simulation game running real physics in a full scale Solar System.
PLAY historic NASA space program missions: the Apollo Moon Program, Space Shuttle flights, Project Gemini, X-15 Hypersonic aircraft flights
PLAY current Space X scenarios: Falcon 9 launch from Kennedy Space Center
EXPLORE all planets and major moons of the Solar System in free flight missions
LAUNCH from Kennedy Space Center, orbit the Earth and Moon, dock with ISS, perform Trans Lunar Injections, land on the Moon, practise rendezvous and return home with reentry and splashdown.
PLAN complex interplanetary orbits, operate flight computers, use onboard switches, instruments and displays, experience the full challenges of space flight and unleash the astronaut within!
key features:
• Interactive orbit planner to easily visualize, create and modify complex interplanetary orbits
• Spaceships have 3D cockpits with functional controls and instruments
• Custom mission editor to create hypothetical scenarios of past, present and future space programs
• Original audio footage on selected missions
• Uses aerodynamics models commonly used in most mainstream flight simulators
• Space Simulator uses real gravitational forces, distances and velocities based on a revolutionary physics engine especially created for this app running on the GPU.
• Ultra realistic rendering engine for the Earth and Moon with high resolution surfaces and atmosphere using a new metal-based graphics engine for unprecedented realism at maximum possible framerate
• The Apollo computers are emulated running actual code from the 1960s
• Configurable window-based UI allowing customization of the interface to suit your preferences
• Comprehensive configuration options to customize difficulty and gameplay according to your device capabilities
• Ready to fly and custom sandbox missions
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Microsoft Flight Simulator For Mac Os X
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